bppapsdf
This commit is contained in:
@@ -0,0 +1,103 @@
|
||||
import { Prisma } from "generated/prisma/client";
|
||||
import { PlayerState } from "generated/prisma/enums";
|
||||
import { PlayerModel } from "generated/prisma/models";
|
||||
import { PartialPlayer } from "data/crud/types";
|
||||
import { prisma } from "lib/prisma";
|
||||
import { Context } from "types";
|
||||
import { getUserInfo } from "utils";
|
||||
import { create, del, get, update } from "../crud";
|
||||
|
||||
export const createPlayer = async (ctx: Context) => {
|
||||
const { playerId, userName } = await getUserInfo(ctx);
|
||||
return await create<PartialPlayer, PlayerModel>("player", {
|
||||
userName,
|
||||
playerId,
|
||||
});
|
||||
};
|
||||
|
||||
export const createPlayers = async (data: PartialPlayer[]) => {
|
||||
return await create<PartialPlayer[], PlayerModel[]>("player", data);
|
||||
};
|
||||
|
||||
export const deletePlayer = async (id: number) => {
|
||||
return await del("player", id);
|
||||
};
|
||||
|
||||
export const deletePlayers = async (ids: number[]) => {
|
||||
return await del("player", ids);
|
||||
};
|
||||
|
||||
export const getPlayer = async (
|
||||
findBy: string | Context,
|
||||
ifNotFound?: "throw" | "create",
|
||||
) => {
|
||||
const playerId =
|
||||
typeof findBy === "string" ? findBy : getUserInfo(findBy).playerId;
|
||||
const player = await get<PlayerModel>("player", playerId);
|
||||
if (ifNotFound && !player) {
|
||||
if (ifNotFound === "throw") {
|
||||
throw new Error(`Player with id ${playerId} not found`);
|
||||
}
|
||||
return await createPlayer(ifNotFound);
|
||||
}
|
||||
return player;
|
||||
};
|
||||
|
||||
export const getPlayers = async (ids: string[]) => {
|
||||
return await get<PlayerModel[]>("player", ids);
|
||||
};
|
||||
|
||||
export const updatePlayer = async (id: number, data: Partial<PlayerModel>) => {
|
||||
return await update<Partial<PlayerModel>, PlayerModel>("player", data, id);
|
||||
};
|
||||
|
||||
export const updatePlayers = async (
|
||||
ids: number[],
|
||||
data: Partial<PlayerModel>,
|
||||
) => {
|
||||
return await update<Partial<PlayerModel>, PlayerModel[]>("player", data, ids);
|
||||
};
|
||||
|
||||
export const updatePlayerState = async (id: number, newState: PlayerState) => {
|
||||
await prisma.$executeRaw`
|
||||
UPDATE "Player"
|
||||
SET "previousState" = "state",
|
||||
"state" = ${newState}
|
||||
WHERE "id" IS ${id});
|
||||
`;
|
||||
};
|
||||
|
||||
export const updatePlayerStates = async (
|
||||
ids: number[],
|
||||
newState: PlayerState,
|
||||
) => {
|
||||
await prisma.$executeRaw`
|
||||
UPDATE "Player"
|
||||
SET "previousState" = "state",
|
||||
"state" = ${newState}
|
||||
WHERE "id" IN (${Prisma.join(ids)});
|
||||
`;
|
||||
};
|
||||
|
||||
export const updatePlayerGame = async (id: number, currentGameId: number) => {
|
||||
return await update<PartialPlayer, PlayerModel>(
|
||||
"player",
|
||||
{ currentGameId },
|
||||
id,
|
||||
);
|
||||
};
|
||||
|
||||
export const updatePlayerGames = async (
|
||||
ids: number[],
|
||||
currentGameId: number,
|
||||
) => {
|
||||
return await update<PartialPlayer, PlayerModel[]>(
|
||||
"player",
|
||||
{ currentGameId },
|
||||
ids,
|
||||
);
|
||||
};
|
||||
|
||||
export const updatePlayerUsername = async (id: number, userName: string) => {
|
||||
return await update<PartialPlayer, PlayerModel>("player", { userName }, id);
|
||||
};
|
||||
Reference in New Issue
Block a user